view_in_ar change_history radio_button_unchecked
Player 1 Ready

Apoorv Mishra

<System> Class: Game Developer
<Tools> Unity // Unreal

I build immersive worlds and scalable systems. From Epic MegaGrant winners to commercial mobile hits, I bridge the gap between technical architecture and creative juice.

LVL 24
Apoorv Mishra
stadia_controller

Quest Log

Kai's Dream
Epic MegaGrant Funded Unreal Engine

Kai's Dream

An open-world first-person walking simulator. Co-led development, focusing on unique camera mechanics.

Rokeya's Garden
VR / WebGL

Rokeya's Garden

Immersive VR experience. Used Generative AI for textures and optimized shaders.

Word Zenith
Unity Mobile

Word Zenith

Casual word-puzzle game. Built plug-and-play modules for monetization.

IMHO
Social App

IMHO

Anonymous Q&A platform. Implemented games hub and anti-spam systems.

Red Hot Ball
Solo Indie

Red Hot Ball

Hyper-casual physics platformer. Managed end-to-end production.

Stats &
Achievements

smart_toy
2025 - NOW

Unity Developer

Vapronix Web

> Optimized APK size by 20MB
> Reduced load times by 30%
> Retention +12%

2023 - 2025

Game Dev Generalist

Oddjoint

> Shipped "Kai's Dream" (Epic MegaGrant)
> Build Errors -25% (Automation)
> Stack: Unreal, Unity, WebGL

EARLY 2025

Independent Developer

Self-Employed

> Prototyped "Red Hot Ball"
> Physics System Design
> Publisher Pitching

2022 - 2023

Software Developer

Wipro

> Automation Scripting
> Manual Workload -40%